One of the ways that Madden offers you a chance to improve your team throughout a season is by giving you breakout development opportunities. Should someone be rewarded with XP that will make him a better player simply for having a stellar game or season? Or is the stellar game or season not already the reward itself? It would seem that Madden has things all backwards when it comes to how players make strides in real life. Instead, the player should have a great game because he improved.
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While a player undoubtedly must get reps on the field in order to get any better, the idea that a player deserves to be awarded more XP for having a fantastic game or putting together a Pro Bowl campaign absolutely flies in the face of overwhelming logic.Ī player shouldn’t improve because he had a great game. But where things start to go off the rails as far as realism goes is when the game starts awarding XP - essentially the currency upon which all player improvements are made - for achievements a player makes over the course of a game or a season. Though there are some nuances that could further be added to expand upon the strategy component of which drills to use to help players along and which corresponding skills these will in turn impact, the entire system is at least rooted in reality.
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By working on different concepts that target various units within your team and focusing on a few specific players to develop a little more intensely, you can work out a sound strategy for how to improve your guys and, by extension, your team the fastest. For instance, the biggest way that players get better in real life is by putting in the hard work in practice (cue the Allen Iverson clip), which is reflected in Madden by the weekly training that you can play or simulate in order to improve your team. That’s not to say there aren’t elements about how the system works now that function as they should for the most part. Specifically, the idea of how players progress throughout their careers is one that needs to be addressed in order to make things more realistic and better maintain a competitive balance within leagues.
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While franchise mode might not exactly have been featured prominently in that sneak peek at the game - though any gameplay improvements across all modes will certainly be more than welcome for franchise players - there are some aspects of trying to manage a team over multiple seasons that could definitely use some attention.
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With the release of our first glimpses of Madden 21 these past couple weeks, it’s a good time to start getting excited about how the next installment of the series might improve on its predecessor.